Section Contents

1 DEFINITIONS - understanding process and activity
1.1 Definitions of design - finding the edges
1.1.1 The Why of design
1.1.2 Design in Nature
1.2 Types of philosophy - what is applicable
1.2.1 Object as subject
1.2.2 Context of Description
1.3 Context of thought
1.3.1 Time and Space
1.3.2 Levels of Ideas
1.3.3 Numbered Aspects
1.4 Theories_Manifestos_Ideology_Methodology
1.4.1 Why designers design
1.5 Design Principles
1.5.1 Dieter Rams 10 principles
1.6 Reason and Nonsense
1.6.1 Design Intelligence
1.6.2 Design for need
1.6.3 Functionality/affordances
1.7 Design management
1.8 Where Design fits (connects to 6.7 and 11.1)
1.8.1 Types of Design
1.8.2 Un-Designing
1.9 Networks/Connections: Tech/comm context. (connects to 3.7)
1.9.1 Digital

Overview

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Keywords

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Quotation

1.6 Reason and Nonsense

we shall be rendering a service to reason should we succeed in discovering the path upon which it can securely travel – Kant

Using Format